What to do if dependency injection complains: especially Unity!!
Well, Unity simply sucks up to a certain version. It fails to get the assembly and complains with: Assembly can't be found. -- yeah, but which assembly, asshole???
Slashdot said something about that here. That statement below catches such events and lets you know something. If it helps?
AppDomain.CurrentDomain.AssemblyResolve +=
new ResolveEventHandler(CurrentDomain_AssemblyResolve);
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